Epoch Games

Save job

Remote Unreal Engine Technical Artist Job at Epoch Games

USA
2 days ago

Contract

USA

$25000 - $40000 USD

Remote work

unreal engine

artist

game development

“When applying, mention the word FarCoder to show you’ve read the job post completely. Employers can look for these words to identify genuine, thoughtful applicants and avoid spam.”

Job Overview

Epoch Games is hiring a remote candidate for Unreal Engine Technical Artist. This is a contract position. Work location: USA.

The role typically involves technologies such as Remote work, unreal engine, artist, game development.

Key Responsibilities

  • Unreal Engine 4 experience, and experience with creating Shaders, Lighting, Particles, Optimization Work, Visual Effects (FX) and more within it
  • Online communication, team-collaboration skills, and English fluency
  • A passion for coding and a dedication to creating AAA quality games

Required Skills

Primary Skills

  • Remote work
  • unreal engine

Secondary Skills

  • artist
  • game development

Skills required for this role include Remote work, unreal engine, artist, and related tools for day-to-day development.

Job Details

  • Employment Type: Contract
  • Location: USA
  • Salary: $25000 – $40000 USD

Tech Stack

Remote work, unreal engine, artist, game development

Role details

Company Description

Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim: http://www.moddb.com/mods/merp-middle-earth-roleplaying-project Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4): https://www.unrealengine.com/ For more information about the game, please check out our IndieDb page: http://www.indiedb.com/games/the-lays-of-althas-sundered-order NOTE: The address listed is our central office, but we are working as a completely remote development team at this time. No relocation is necessary.

Job Description

In this volunteer position you will be developing Shaders, Lighting, Particles, Optimization Work and Visual Effects (FX) for The Lays of Althas: Sundered Order (LoA:SO), an open-world Fantasy RPG being developed in Unreal Engine 4 (UE4).

OpenGL and Git experience isn't required, but is recommended.

Communication is key to a smooth and efficient pipeline, you must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.

Other duties include: attending Slack meetings (Slack is an instant messaging we communicate with), reporting your progress to the Level Design team on a weekly basis and following team policies.

Qualifications

Minimum Requirements:

Preferred Requirements:

  • OpenGL Experience

  • Git Experience

Additional Information

All your information will be kept confidential according to EEO guidelines.

Apply for this Job

Explore More Jobs

⚛️Remote Frontend Developer Jobs⚙️Remote Backend Developer Jobs📂All Remote Developer Jobs

Related Jobs

Company logo

Scopely

Lead Game Designer - Monopoly Go!

USA
9 hours ago
Company logo

Epoch Games

Unreal Engine C++ Programmer

USA
2 days ago